from PART I
Published online by Cambridge University Press: 23 June 2018
Vito Adriaensens
As sculpture is the classical art par excellence, statues abound in films set in Greek or Roman antiquity. Moreover, many of the mythological tropes involving sculptures that have persisted on the silver screen have their origins in classical antiquity: the Ovidian account of a Cypriot sculp¬tor named Pygmalion who falls in love with his ivory creation and sees it bestowed with life by Venus, Hephaistos's deadly automatons, the petrifying gaze of the Medusa, and divine sculptural manifestation, or agalmatophany, for instance. This chapter investigates the myths of the living statue as they originated in Greek and Roman literary art histories and found their way to the screen. It will do so by tracing the art-historical form and func¬tion of classical statuary to the cinematic representation of living statues in a broad conception of antiquity. The cinematic genre in which mythic sculptures thrive is that of the sword-and-sandal or peplum film, where a Greco-Roman or ersatz classical context provides the perfect backdrop for spectacular special effects, muscular heroes, and fantastic mythologi¬cal creatures. The 1960s and 1970s proved a fruitful breeding ground, with stop-motion wizard Ray Harryhausen contributing heavily to the success¬ful animation of mythical statues in Jason and the Argonauts (Don Chaffey, 1963), The Golden Voyage of Sinbad (Gordon Hessler, 1973), Sinbad and the Eye of the Tiger (Sam Wanamaker, 1977), and Clash of the Titans (Desmond Davis, 1981); and after a second wave in the 1980s with sword-and-sorcery films such as Conan the Destroyer (Richard Fleischer, 1984), the trend surfaced once again in the 2010s with the action-packed Perseus chronicle Clash of the Titans (Louis Leterrier, 2010) and Wrath of the Titans (Jonathan Liebesman, 2012), and the teen updates Percy Jackson and the Olympians: The Lightning Thief (Chris Columbus, 2010) and Percy Jackson: Sea of Monsters (Thor Freudenthal, 2013).
Dust to Marble
Lynda Nead has pointed out that the dream of motion has haunted visual arts from the classical period to the present, and the same can be said of the literature that spawned many of these visual representations. The fascination for breathing life into the lifeless is, of course, as old as time itself.
To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.
Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.
Find out more about the Kindle Personal Document Service.
To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.
To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.