Open Peer Commentary
Stage models of mental processing and the additive-factor method
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- 04 February 2010, pp. 82-84
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How do representations get processed in real nerve cells?
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- 04 February 2010, p. 85
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Models as toothbrushes
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- 04 February 2010, p. 86
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Author's Response
Modules in models of memory
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- 04 February 2010, pp. 86-94
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Target Article
Game theory and the evolution of behaviour
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- 04 February 2010, pp. 95-101
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Open Peer Commentary
The contribution of game theory to animal behavior
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- 04 February 2010, pp. 101-103
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Cost-benefit analysis: An emotional calculus
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- 04 February 2010, pp. 103-104
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Random strategies and “ran-dumb” behavior
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- 04 February 2010, p. 104
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Evolutionary game theory and human social structures
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- 04 February 2010, pp. 104-105
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Coordination problems and the evolution of behavior
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- 04 February 2010, pp. 106-107
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Evolutionary and behavioral stability
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- 04 February 2010, pp. 107-108
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Development and the origin of behavioral strategies
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- 04 February 2010, pp. 108-109
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Optimal learning rules
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- 04 February 2010, pp. 109-110
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Optimization and flexibility
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- 04 February 2010, pp. 110-111
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Is it possible to be optimal?
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- 04 February 2010, p. 111
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Evolutionary game theory: Suddenly it's 1960! (or is it 1860?)
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- 04 February 2010, p. 112
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Is matching behavior an evolutionary inevitability?
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- 04 February 2010, pp. 112-113
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Learning rules and learning rules
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- 04 February 2010, pp. 113-114
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Game theory without rationality
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- 04 February 2010, pp. 114-115
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Gaps in Harley's argument on evolutionarily stable learning rules and in the logic of “tit for tat”
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- 04 February 2010, pp. 115-116
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