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Fun and Games with Squares and Planes

from I - Classroom-tested Projects

Maureen T. Carroll
Affiliation:
University of Scranton
Steven T. Dougherty
Affiliation:
University of Scranton
Brian Hopkins
Affiliation:
Saint Peter's College
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Summary

Summary

This project is intended to introduce students to the concepts of mutually orthogonal Latin squares and their relationship to finite affine planes. These topics are introduced in the first section. After describing how tic-tac-toe is played on an affine plane, the second section explores player strategies. Playing the game will help students understand the combinatorial and geometric notions described, and build geometric intuition for these objects.

Notes for the instructor

Students must play the game in order to understand the strategy arguments. You can have them play against each other in class or turn in their game sheets as an exercise. While the last exercise may be an exercise in frustration, it is important for students to repeatedly play the game.

For a class project, have the members of your class play a “Tic-tac-toe on the affine plane of order 4” tournament. Our Mathematics Club holds an annual tic-tac-toe tournament at the University of Scranton with prizes for the top finishers. We have best-of-three matches to decide the winner of each random pairing, with a toss of a coin deciding who makes the first move. While perfect play will result in a win for the first player, you can rely on your students to make mistakes!

As an additional project, ask your students to create a new game to play on an affine plane. For example, how about a game where the player who claims the last unclaimed point on a line loses?

Type
Chapter
Information
Resources for Teaching Discrete Mathematics
Classroom Projects, History Modules, and Articles
, pp. 31 - 44
Publisher: Mathematical Association of America
Print publication year: 2009

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