Skip to main content Accessibility help
×
Hostname: page-component-78c5997874-8bhkd Total loading time: 0 Render date: 2024-11-16T04:23:53.291Z Has data issue: false hasContentIssue false

3 - Challenges and issues faced in building a framework for conducting research in learning from observation

Published online by Cambridge University Press:  10 December 2009

Darrin Bentivegna
Affiliation:
Kyoto, Japan and Computational Brain Project, ICORP, Japan Science and Technology Agency, Kyoto, Japan
Christopher Atkeson
Affiliation:
Kyoto, Japan and Carnegie Mellon University, Robotics Institute, Pittsburgh, USA
Gordon Cheng
Affiliation:
Kyoto, Japan and Computational Brain Project, ICORP, Japan Science and Technology Agency, Kyoto, Japan
Chrystopher L. Nehaniv
Affiliation:
University of Hertfordshire
Kerstin Dautenhahn
Affiliation:
University of Hertfordshire
Get access

Summary

Introduction

We are exploring how primitives, small units of behavior, can speed up robot learning and enable robots to learn difficult dynamic tasks in reasonable amounts of time. In this chapter we describe work on learning from observation and learning from practice on air hockey and marble maze tasks. We discuss our research strategy, results, and open issues and challenges.

Primitives are units of behavior above the level of motor or muscle commands. There have been many proposals for such units of behavior in neuroscience, psychology, robotics, artificial intelligence and machine learning (Arkin, 1998; Schmidt, 1988; Schmidt, 1975; Russell and Norvig, 1995; Barto and Mahadevan, 2003). There is a great deal of evidence that biological systems have units of behavior above the level of activating individual motor neurons, and that the organization of the brain reflects those units of behavior (Loeb, 1989). We know that in human eye movement, for example, there are only a few types of movements including saccades, smooth pursuit, vestibular ocular reflex (VOR), optokinetic nystagmus (OKN) and vergence, that general eye movements are generated as sequences of these behavioral units, and that there are distinct brain regions dedicated to generating and controlling each type of eye movement (Carpenter, 1988). We know that there are discrete locomotion patterns, or gaits, for animals with legs (McMahon, 1984). Whether there are corresponding units of behavior for upper limb movement in humans and other primates is not yet clear.

Type
Chapter
Information
Imitation and Social Learning in Robots, Humans and Animals
Behavioural, Social and Communicative Dimensions
, pp. 47 - 66
Publisher: Cambridge University Press
Print publication year: 2007

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

Aboaf, E., Drucker, S. and Atkeson, C. (1989). Task-level robot learning: juggling a tennis ball more accurately. In IEEE International Conference on Robotics and Automation, Scottsdale, AZ, 1290–5.Google Scholar
Arkin, R. C. (1998). Behavior-Based Robotics. Cambridge, MA: MIT Press.Google Scholar
Atkeson, C. G., Moore, A. W. and Schaal, S. (1997). Locally weighted learning. Artificial Intelligence Review, 11, 11–73.CrossRefGoogle Scholar
Balch, T. (1997). Clay: integrating motor schemas and reinforcement learning. Technical Report GIT-CC-97-11, College of Computing, Georgia Institute of Technology, Atlanta, Georgia.
Barto, A. and Mahadevan, S. (2003). Recent advances in hierarchical reinforcement learning. Discrete Event Systems, 13, 41–77.CrossRefGoogle Scholar
Bentivegna, D. C. (2004). Learning from Observation using Primitives. PhD thesis, Georgia Institute of Technology, Atlanta, GA, USA. http://etd.gatech.edu/theses/available/etd-06202004-213721/.Google Scholar
Bentivegna, D. C., Atkeson, C. G., and Cheng, G. (2003). Learning from observation and practice at the action generation level. In IEEE-RAS International Conference on Humanoid Robotics (Humanoids 2003), Karlsruhe, Germany.Google Scholar
Bentivegna, D. C., Ude, A., Atkeson, C. G., and Cheng, G. (2002). Humanoid robot learning and game playing using PC-based vision. In Proceedings of the 2002 IEEE/RSJ International Conference on Intelligent Robots and Systems, Switzerland, Vol. 3, 2449–54.Google Scholar
Brooks, R. A. (1986). A robust layered control system for a mobile robot. IEEE Journal of Robotics and Automation, RA-2(1), 14–23.CrossRefGoogle Scholar
Carpenter, R. (1988). Movements of the Eyes. Pion Press, London, 2nd edn.Google Scholar
Delson, N. and West, H. (1996). Robot programming by human demonstration: adaptation and inconsistency in constrained motion. In IEEE International Conference on Robotics and Automation, Vol. 1, 30–6.Google Scholar
Dietterich, T. G. (1998). The MAXQ method for hierarchical reinforcement learning. In Proceedings of the 15th International Conference on Machine Learning. San Francisco, CA: Morgan Kaufmann, 118–26.Google Scholar
Erdmann, M. A. and Mason, M. T. (1988). An exploration of sensorless manipulation. IEEE Journal of Robotics and Automation, 4, 369–79.CrossRefGoogle Scholar
Faloutsos, P., Panne, M. and Terzopoulos, D. (2001). Composable controllers for physics-based character animation. In Proceedings of SIGGRAPH 2001, Los Angeles, CA, 251–60.Google Scholar
Fod, A., Mataric, M. and Jenkins, O. (2000). Automated derivation of primitives for movement classification. In First IEEE-RAS International Conference on Humanoid Robotics (Humanoids-2000), MIT, Cambridge, MA.Google Scholar
Hovland, G., Sikka, P. and McCarragher, B. (1996). Skill acquisition from human demonstration using a hidden Markov model. In Proceedings of IEEE International Conference on Robotics and Automation, Minneapolis, MN, 2706–11.Google Scholar
Kaiser, M. and Dillmann, R. (1996). Building elementary skills from human demonstration. In Proceedings of the IEE International Conference on Robotics and Automation, 2700–5.Google Scholar
Kandel, E. R., Schwartz, J. H., and Jessell, T. M. (1984). Principles of Neural Science. Norwalle, CT: McGraw-Hill/Appleton and Lange, 4th edn.Google Scholar
Kang, S. B. and Ikeuchi, K. (1993). Toward automatic robot instruction from perception: recognizing a grasp from observation. IEEE International Journal of Robotics and Automation, 9(4), 432–43.Google Scholar
Kuniyoshi, Y., Inaba, M., and Inoue, H. (1994). Learning by watching: extracting reusable task knowledge from visual observation of human performance. IEEE Transactions on Robotics and Automation, 10(6), 799–822.CrossRefGoogle Scholar
Likhachev, M. and Arkin, R. C. (2001). Spatio-temporal case-based reasoning for behavioral selection. In Proceedings of the 2001 IEEE International Conference on Robotics and Automation, Seoul, Korea, 1627–34.Google Scholar
Lin, L. J. (1993). Hierarchical learning of robot skills by reinforcement. In Proceedings of the 1993 International Joint Conference on Neural Networks, 181–6.Google Scholar
Loeb, G. E. (1989). The functional organization of muscles, motor units, and tasks. In The Segmental Motor System. New York:Oxford University Press, 22–35.Google Scholar
Mataric, M. J., Williamson, M., Demiris, J. and Mohan, A. (1998). Behavior-based primitives for articulated control. In 5th International Conference on Simulation of Adaptive Behavior (SAB-98). Cambridge, MA: MIT Press, 165–70.Google Scholar
McGovern, A. and Barto, A. G. (2001). Automatic discovery of sub-goals in reinforcement learning using diverse density. In Proceedings of the 18th International Conference on Machine Learning. San Francisco, CA: Morgan Kaufmann, 361–68.Google Scholar
McMahon, T. A. (1984). Muscles, Reflexes, and Locomotion. Princeton, NJ: Princeton University Press.Google Scholar
Mori, T., Tsujioka, K. and Sato, T. (2001). Human-like action recognition system on whole body motion-captured file. In Proceedings of the 2001 IEEE/RSJ International Conference on Intelligent Robots and Systems, Maui, Hawaii, Vol. 2, 1214–20.Google Scholar
Morimoto, J. and Doya, K. (1998). Hierarchical reinforcement learning of low-dimensional sub-goals and high-dimensional trajectories. In Proceedings of the 5th International Conference on Neural Information Processing, Vol. 2, 850–3.Google Scholar
Pearce, M., Arkin, R. C. and Ram, A. (1992). The learning of reactive control parameters through genetic algorithms. In Proceedings of the 1992 IEEE/RSJ International Conference on Intelligent Robots and Systems, Raleigh, NC, 130–7.Google Scholar
Russell, S. J. and Norvig, P. (1995). Artificial Intelligence: A Modern Approach. Englewood Cliffs, NJ: Prentice Hall.Google Scholar
Ryan, M. and Reid, M. (2000). Learning to fly: an application of hierarchical reinforcement learning. In Proceedings of the 17th International Conference on Machine Learning. San Francisco, CA: Morgan Kaufmann, 807–14.Google Scholar
Schaal, S. (1997). Learning from demonstration. In Mozer, M. C., Jordan, , M. I., and Petsche, T. (eds.), Advances in Neural Information Processing Systems, Vol. 9. Cambridge, MA: MIT Press. 1040.
Schmidt, R. A. (1975). A schema theory of discrete motor skill learning. Psychological Review, 83, 225–60.CrossRefGoogle Scholar
Schmidt, R. A. (1988). Motor Learning and Control. Champaign, IL: Human Kinetics Publishers.Google Scholar
Spong, M. W. (1999). Robotic air hockey. http://cyclops.csl.uiuc.edu.
Tung, C. and Kak, A. (1995). Automatic learning of assembly tasks using a dataglove system. In Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, Vol. 1.Google Scholar
Watkins, C. and Dayan, P. (1992). Q learning. Machine Learning, Vol. 8, 279–92.Google Scholar
Wooten, W. L. and Hodgins, J. K. (2000). Simulating leaping, tumbling, landing and balancing humans. In IEEE International Conference on Robotics and Automation, Vol. 1, 656–62.Google Scholar

Save book to Kindle

To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×