Skip to main content Accessibility help
×
Hostname: page-component-78c5997874-xbtfd Total loading time: 0 Render date: 2024-11-08T08:23:51.771Z Has data issue: false hasContentIssue false

Part V - Advanced topics in strategic form games

Published online by Cambridge University Press:  05 August 2012

Aviad Heifetz
Affiliation:
Open University of Israel
Get access

Summary

INTRODUCTION

Part V collects several advanced topics in strategic form games. Chapter 14 discusses the solution concept called rationalizability, based on the notion of a never-best-reply strategy, one which is not a best reply for any belief the player may have about her rivals’ choice profiles. A strongly dominated strategy is never-best-reply, but we show that there are games in which never-best-reply strategies need not be strongly dominated by some other (pure) strategy; however, every never-best-reply strategy always turns out to be dominated by some mixed strategy in the mixed extension of the game.

Since a rational player will never choose a strategy which is never-best-reply, it makes sense to define an iterative elimination process in which, at each round, strategies that are never-best-reply (in the game remaining at that stage) are eliminated. The strategies surviving this elimination process are called rationalizable. Only rationalizable strategies will be played by players who are rational and believe that there is common certainty among the players that they are all rational.

Chapter 15 addresses the topic of equilibrium stability under an updating process, such as the best-reply dynamics in which the players respond optimally to their peers’ behavior in the previous round of the game. The chapter provides the basic definition of a discrete dynamical system, the notion of a fixed point in it, and various notions of stability of fixed points. In an updating dynamics such as the best-reply dynamics, the Nash equilibria of the game are fixed points of the dynamics, but there are games in which some Nash equilibria are unstable fixed points. Such Nash equilibria are hence a weaker prediction for the outcome of the game. We study this phenomenon for two of the coordination games which were defined in Chapter 9.

Type
Chapter
Information
Game Theory
Interactive Strategies in Economics and Management
, pp. 235 - 238
Publisher: Cambridge University Press
Print publication year: 2012

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure [email protected] is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×