Book contents
- The Cambridge Handbook of Cyber Behavior
- The Cambridge Handbook of Cyber Behavior
- Copyright page
- Contents
- Figures
- Tables
- Contributors
- Preface
- Part I Users in Cyber Behavior
- Part II Technologies in Cyber Behavior
- Part III Activities in Cyber Behavior
- 17 Adolescents’ Use of Digital Health Information
- 18 Cybertourism
- 19 Online Reviews and Consumer Decisions
- 20 Generation Z and Digital Marketing
- 21 Pitfalls of Social Interaction in Online Group Learning
- 22 Social Virtual Environments for Neuroscience and Mental Health
- 23 Social Media in the Workplace
- 24 Social Media and Political Participation
- 25 Crisis Informatics
- 26 Online Dating
- 27 Digital Religion
- 28 Cyberbullying
- 29 Social Media and Psychological Well-Being
- Part IV Effects in Cyber Behavior
- Index
- References
21 - Pitfalls of Social Interaction in Online Group Learning
from Part III - Activities in Cyber Behavior
Published online by Cambridge University Press: 06 December 2024
- The Cambridge Handbook of Cyber Behavior
- The Cambridge Handbook of Cyber Behavior
- Copyright page
- Contents
- Figures
- Tables
- Contributors
- Preface
- Part I Users in Cyber Behavior
- Part II Technologies in Cyber Behavior
- Part III Activities in Cyber Behavior
- 17 Adolescents’ Use of Digital Health Information
- 18 Cybertourism
- 19 Online Reviews and Consumer Decisions
- 20 Generation Z and Digital Marketing
- 21 Pitfalls of Social Interaction in Online Group Learning
- 22 Social Virtual Environments for Neuroscience and Mental Health
- 23 Social Media in the Workplace
- 24 Social Media and Political Participation
- 25 Crisis Informatics
- 26 Online Dating
- 27 Digital Religion
- 28 Cyberbullying
- 29 Social Media and Psychological Well-Being
- Part IV Effects in Cyber Behavior
- Index
- References
Summary
1 Introduction
2 Pitfall 1: Assuming that Cooperative and Collaborative Learning Are the Same
3 Pitfall 2: Assuming that Social Interaction in Group Learning Is Automatic
3.1 Traditional Pedagogical Techniques
3.1.1 Conceptual Approach to Structuring Group Learning: Johnson and Johnson’s Five Basic Elements
3.1.2 Direct Approach to Structuring Group Learning: Structured Academic Controversy, Jigsaw, Reciprocal Teaching, Student Teams Achievement Division
3.2 Technology-Enabled Pedagogical Techniques
3.2.1 Dillenbourg’s Four Categories of Lines to Structure Collaborative Learning
3.2.2 Scripting and the Script Theory of Guidance
3.3.3 Knowledge-Building Framework
4 Pitfall 3: Being Unaware of the Need for Academic Skills
4.1 Epistemic Skills
4.2 Metacognitive Skills
5 Pitfall 4: Restricting Social Interaction to Socio-cognitive Processes
5.1 Group Dynamics
6 Pitfall 5: Being Unaware of the Need for Social Skills
6.1 Interpersonal and Small-Group Skills
6.2 Skills for the Regulation of Emotion and Motivation
7 Pitfall 6: Ignoring the Students’ Dispositions toward Group Learning
8 Pitfall 7: Assuming that Online Group Learning Does Not Differ from Face-to-Face Learning
9 Future Directions
10 In Conclusion
Keywords
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- The Cambridge Handbook of Cyber Behavior , pp. 588 - 630Publisher: Cambridge University PressPrint publication year: 2023