Book contents
- The Cambridge Companion to Twenty-First-Century American Fiction
- The Cambridge Companion to Twenty-First-Century American Fiction
- Copyright page
- Contents
- Illustrations
- Contributors
- Acknowledgments
- Chronology
- Introduction
- Part I Forms
- 1 Short Fiction, Flash Fiction, Microfiction
- 2 Experimental Fiction
- 3 Speculative Fiction
- 4 Graphic Fiction
- 5 Digital Fiction
- Part II Approaches
- Part III Themes
- Further Reading
- Index
5 - Digital Fiction
from Part I - Forms
Published online by Cambridge University Press: 02 September 2021
- The Cambridge Companion to Twenty-First-Century American Fiction
- The Cambridge Companion to Twenty-First-Century American Fiction
- Copyright page
- Contents
- Illustrations
- Contributors
- Acknowledgments
- Chronology
- Introduction
- Part I Forms
- 1 Short Fiction, Flash Fiction, Microfiction
- 2 Experimental Fiction
- 3 Speculative Fiction
- 4 Graphic Fiction
- 5 Digital Fiction
- Part II Approaches
- Part III Themes
- Further Reading
- Index
Summary
The material properties of platform and medium figure prominently in Scott Rettberg’s examination of digital fiction as literary engagements with computer code, video gaming, hypertext, audio and visual plug-ins, and virtual reality. Narratives with multiple or interactive pathways, role-playing and perspectival shifts, and mass authorship reconceptualize postmodern and contemporary literary themes and techniques within digital textualities.
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- The Cambridge Companion to Twenty-First Century American Fiction , pp. 100 - 120Publisher: Cambridge University PressPrint publication year: 2021
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