Crossref Citations
This article has been cited by the following publications. This list is generated based on data provided by
Crossref.
Sadler, Randall William
2019.
The Handbook of Informal Language Learning.
p.
85.
Deutschmann, Mats
Steinvall, Anders
and
Wang, Airong
2019.
Emerging Technologies in Virtual Learning Environments.
p.
67.
Panichi, Luisa
2020.
New Technological Applications for Foreign and Second Language Learning and Teaching.
p.
47.
Jiang, Dayu
and
Zhang, Lawrence Jun
2020.
Collaborating with ‘familiar’ strangers in mobile-assisted environments: The effect of socializing activities on learning EFL writing.
Computers & Education,
Vol. 150,
Issue. ,
p.
103841.
York, James
Shibata, Koichi
Tokutake, Hayato
and
Nakayama, Hiroshi
2021.
Effect of SCMC on foreign language anxiety and learning experience: A comparison of voice, video, and VR-based oral interaction.
ReCALL,
Vol. 33,
Issue. 1,
p.
49.
Kruk, Mariusz
2021.
Fluctuations in self-perceived foreign language anxiety during visits to Second Life: a case study.
Innovation in Language Learning and Teaching,
Vol. 15,
Issue. 5,
p.
393.
Parmaxi, Antigoni
Athanasiou, Androulla
and
Α Demetriou, Alan
2021.
Introducing a student-led application of Google Expeditions: an exploratory study.
Educational Media International,
Vol. 58,
Issue. 1,
p.
37.
Thrasher, Tricia
2022.
The Impact of Virtual Reality on L2 French Learners’ Language Anxiety and Oral Comprehensibility.
CALICO Journal,
Vol. 39,
Issue. 2,
p.
219.
Bahari, Akbar
2022.
Affordances and challenges of teaching language skills by virtual reality: A systematic review (2010–2020).
E-Learning and Digital Media,
Vol. 19,
Issue. 2,
p.
163.
Toyama, Michiko
and
Yamazaki, Yoshitaka
2022.
Foreign Language Anxiety and Individualism-Collectivism Culture: A Top-Down Approach for a Country/Regional-Level Analysis.
Sage Open,
Vol. 12,
Issue. 1,
Thrasher, Tricia
2022.
“I felt less pressure to be perfect”: using vTimeXR for L2 speaking practice.
The FLTMAG,
Panichi, Luisa
2022.
Research Anthology on Virtual Environments and Building the Metaverse.
p.
237.
Kruk, Mariusz
2022.
Dynamicity of perceived willingness to communicate, motivation, boredom and anxiety in Second Life: the case of two advanced learners of English.
Computer Assisted Language Learning,
Vol. 35,
Issue. 1-2,
p.
190.
Deutschmann, Mats
Steinvall, Anders
and
Wang, Airong
2022.
Research Anthology on Virtual Environments and Building the Metaverse.
p.
358.
Wiboolyasarin, Watcharapol
Jinowat, Nattawut
Wiboolyasarin, Kanokpan
Kamonsawad, Ruedee
Tiranant, Phornrat
and
Boonyakitanont, Poomipat
2023.
Enhancing L2 speaking proficiency through collaborative tasks in RILCA world: the case of East Asian learners.
Asian-Pacific Journal of Second and Foreign Language Education,
Vol. 8,
Issue. 1,
Qiu, Xing-yue
Chiu, Chuang-Kai
Zhao, Lu-Lu
Sun, Cai-Feng
and
Chen, Shu-jie
2023.
Trends in VR/AR technology-supporting language learning from 2008 to 2019: a research perspective.
Interactive Learning Environments,
Vol. 31,
Issue. 4,
p.
2090.
Parmaxi, Antigoni
2023.
Virtual reality in language learning: a systematic review and implications for research and practice.
Interactive Learning Environments,
Vol. 31,
Issue. 1,
p.
172.
Zheng, Chunping
Yu, Miao
Guo, Zhiyan
Liu, Hanyong
Gao, Mengya
and
Chai, Ching Sing
2023.
Review of the application of virtual reality in language education from 2010 to 2020.
Journal of China Computer-Assisted Language Learning,
Vol. 2,
Issue. 2,
p.
299.
Park, Seonjeong
Carlisle, Damaris
Gillies, Marco
and
Pan, Xueni
2023.
Reducing Foreign Language Anxiety with Virtual Reality.
p.
587.
Hirata, Yoko
2023.
Do avatar-assisted virtual classrooms work for students with low speaking confidence?: A qualitative study.
Interactive Technology and Smart Education,
Vol. 20,
Issue. 3,
p.
335.