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Serious Game Design Principles for Motor Evaluation of Patients with Neurological Diseases

Published online by Cambridge University Press:  26 May 2022

X. Pystina
Affiliation:
Grenoble INP, France
A. Gomes Lisboa de Souza
Affiliation:
Grenoble INP, France
G. Thomann*
Affiliation:
Grenoble INP, France

Abstract

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The use of serious games is more and more popular in the medical filed, mainly for home-based rehabilitation therapy. In this context, some design principles were already proposed. Designing serious game for evolution diseases assessment is challenging and necessitates a new approach of this principles. Working with physiotherapists at the origin of the Motor Function Measurement assessment scale, the development of a dedicated serious game is proposed based on new contextual principles.

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2022.

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