Crossref Citations
This article has been cited by the following publications. This list is generated based on data provided by
Crossref.
Gelineck, Steven
and
Serafin, Stefania
2010.
A Practical Approach towards an Exploratory Framework for Physical Modeling.
Computer Music Journal,
Vol. 34,
Issue. 2,
p.
51.
Magnusson, Thor
2010.
Designing Constraints: Composing and Performing with Digital Musical Systems.
Computer Music Journal,
Vol. 34,
Issue. 4,
p.
62.
Dix, Alan
and
Gongora, Layda
2011.
Externalisation and design.
p.
31.
Green, Owen
2011.
Agility and Playfulness: Technology and skill in the performance ecosystem.
Organised Sound,
Vol. 16,
Issue. 2,
p.
134.
Boutard, Guillaume
and
Guastavino, Catherine
2012.
Archiving electroacoustic and mixed music.
Journal of Documentation,
Vol. 68,
Issue. 6,
p.
749.
Boutard, Guillaume
and
Guastavino, Catherine
2012.
Following Gesture Following: Grounding the Documentation of a Multi-Agent Music Creation Process.
Computer Music Journal,
Vol. 36,
Issue. 4,
p.
59.
Rubisch, Julian
Doppler, Jakob
Schuster, Stefan
and
Raffaseder, Hannes
2012.
Accessibility considerations in designing a layperson's application for score music description.
p.
98.
Boutard, Guillaume
Guastavino, Catherine
and
Turner, James M.
2012.
Digital sound processing preservation.
p.
177.
Jones, Daniel
Brown, Andrew R.
and
d’Inverno, Mark
2012.
Computers and Creativity.
p.
175.
Keebler, Joseph R.
Wiltshire, Travis J.
Smith, Dustin C.
Fiore, Stephen M.
and
Bedwell, Jeffrey S.
2014.
Shifting the paradigm of music instruction: implications of embodiment stemming from an augmented reality guitar learning system.
Frontiers in Psychology,
Vol. 5,
Issue. ,
Sa, Adriana
2015.
Exploring Disparities Between Acoustic and Digital Sound Outputs.
Leonardo,
Vol. 48,
Issue. 3,
p.
280.
Gillies, Marco
Brenton, Harry
and
Kleinsmith, Andrea
2015.
Embodied design of full bodied interaction with virtual humans.
p.
1.
Bayley, Amanda
and
Lizée, Nicole
2016.
Creative layers and continuities: A case study of Nicole Lizée and the Kronos Quartet.
Musicae Scientiae,
Vol. 20,
Issue. 3,
p.
392.
Walther-Hansen, Mads
and
Grimshaw, Mark
2016.
Being in a Virtual World.
p.
77.
Boutard, Guillaume
2016.
Solo works of mixed music with live electronics: A qualitative enquiry in timbre and gesture from the performer’s perspective.
Musicae Scientiae,
Vol. 20,
Issue. 3,
p.
361.
Azevedo, Werther
and
Bidarra, José
2017.
Blendwave.
p.
153.
Magnusson, Thor
and
Hurtado, Enrike
2017.
A NIME Reader.
Vol. 3,
Issue. ,
p.
317.
Tomás, Enrique
2017.
How The Arts Can Help Tangible Interaction Design: A Critical Re-Orientation.
Informatics,
Vol. 4,
Issue. 3,
p.
31.
Marquez-Borbon, Adnan
and
Stapleton, Paul
2017.
A NIME Reader.
Vol. 3,
Issue. ,
p.
465.
Magnusson, Thor
2017.
Musical Instruments in the 21st Century.
p.
153.