Published online by Cambridge University Press: 29 April 2004
Virtual reality simulations of maintenance operations are a key simulation to improve the performance and quality of products. Real-time requirements of virtual reality systems face difficulties when coping with flexible components exhibiting strong non-linear behaviour. To this end, an interactive system incorporating mechanical models of flexible parts behaviour is described in the present paper. The approach proposed will be used as a basis to the simulation of flexible parts in a virtual reality environment for the evaluation of assembly operations. First of all, the study of current assembly planning systems based on the real-time approaches is performed. Secondly, a new system integrating real-time and interactive mechanical simulation approaches is proposed. An adequate simulation of the flexible components to estimate the assemblability in a virtual reality is discussed. This is especially true when flexible parts are subjected to large displacements. Finally, the example of the interactive mechanical behaviour model used into an assembly context for the virtual reality simulation environments is represented.