Hostname: page-component-cd9895bd7-mkpzs Total loading time: 0 Render date: 2024-12-25T20:29:08.806Z Has data issue: false hasContentIssue false

Formal systems for persuasion dialogue

Published online by Cambridge University Press:  18 August 2006

HENRY PRAKKEN
Affiliation:
Department of Information and Computing Sciences, Universiteit Utrecht, Centre for Law & ICT, Faculty of Law, University of Groningen, The Netherlands; e-mail: [email protected]

Abstract

This article reviews formal systems that regulate persuasion dialogues. In such dialogues two or more participants aim to resolve a difference of opinion, each trying to persuade the other participants to adopt their point of view. Systems for persuasion dialogue have found application in various fields of computer science, such as non-monotonic logic, artificial intelligence and law, multi-agent systems, intelligent tutoring and computer-supported collaborative argumentation. Taking a game-theoretic view on dialogue systems, this review proposes a formal specification of the main elements of dialogue systems for persuasion and then uses it to critically review some of the main formal systems for persuasion. The focus of this review will be on regulating the interaction between agents rather than on the design and behaviour of individual agents within a dialogue.

Type
Research Article
Copyright
2006 Cambridge University Press

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)