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An intersubjective model of agency for game theory
Published online by Cambridge University Press: 11 February 2020
Abstract
This paper proposes a new interpretation of non-cooperative games that shows why the unilateralism of best-reply reasoning fails to capture the mutuality of strategic interdependence. Drawing on an intersubjective approach to theorizing individual agency in shared context, including a non-individualistic model of common belief without infinite regress, the paper develops a general model of a 2 × 2 simultaneous one-shot non-cooperative game and applies it to games including Hi-Lo, Stag Hunt, Prisoners’ Dilemma, Chicken, BoS and Matching Pennies. Results include High as the rational choice in Hi-Lo, and Cooperate as a possible rational choice in the Prisoners’ Dilemma.
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