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Challenges for everyone: Real people, deception, one-shot games, social learning, and computers

Published online by Cambridge University Press:  06 November 2001

Joseph Henrich
Affiliation:
Business School, University of Michigan, Ann Arbor, MI 48109-1234 [email protected] www.webuser.bus.umich.edu/henrich

Abstract

This commentary suggests: (1) experimentalists must expand their subject pools beyond university students; (2) the pollution created by deception would not be a problem if experimentalists fully used non-student subjects; (3) one-shot games remain important and repeated games should not ignore social learning; (4) economists need to take better control of context; and (5) using computers in experiments creates potential problems.

Type
Brief Report
Copyright
© 2001 Cambridge University Press

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