Book contents
- The Rise of the Graphic Novel
- Cambridge Studies in Graphic Narratives
- The Rise of the Graphic Novel
- Copyright page
- Contents
- Figures
- Tables
- Preface
- Chapter 1 Introduction
- Chapter 2 How We Read Comics Now
- Chapter 3 Time, Color, and Cultural Capital in Graphic Narrative
- Chapter 4 Novel Values
- Chapter 5 The Social Imagination of Graphic Narrative
- Chapter 6 Conclusion
- Appendix: List of Titles in the Graphic Narrative Corpus (GNC)
- Notes
- Bibliography
- Index
Chapter 6 - Conclusion
The Contact Zones of Contemporary Literature
Published online by Cambridge University Press: 06 July 2023
- The Rise of the Graphic Novel
- Cambridge Studies in Graphic Narratives
- The Rise of the Graphic Novel
- Copyright page
- Contents
- Figures
- Tables
- Preface
- Chapter 1 Introduction
- Chapter 2 How We Read Comics Now
- Chapter 3 Time, Color, and Cultural Capital in Graphic Narrative
- Chapter 4 Novel Values
- Chapter 5 The Social Imagination of Graphic Narrative
- Chapter 6 Conclusion
- Appendix: List of Titles in the Graphic Narrative Corpus (GNC)
- Notes
- Bibliography
- Index
Summary
The conclusion starts with a look back at literary critic Leslie Fiedler’s defense of comics during a nationwide campaign that led to the self-censorship of the so-called Comics Code. Half a century later, the rise of the graphic novel has dispelled most of the prejudices against comics but often at the price of an unduly narrow understanding of the medium. Critiquing the blindspots of existing scholarship on the graphic novel, the author discusses how the digital humanities can contribute to a more expansive conception of this genre. Drawing on important interventions by Stuart Hall and Raymond Williams, this chapter emphasizes the need to analyze the interplay of socioeconomic factors and formal elements. Thus, the conclusion looks at the technical and methodological limitations that characterize the digital humanities at present and envisions future directions for research at the intersection of literary and visual studies.
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- The Rise of the Graphic NovelComputational Criticism and the Evolution of Literary Value, pp. 175 - 184Publisher: Cambridge University PressPrint publication year: 2023