Book contents
- Frontmatter
- Contents
- About the Author
- Foreword
- Preface
- Acknowledgments
- Part I INTRODUCTION TO BUILDING OBJECT APPLICATIONS
- Part II OBJECT-ORIENTED ANALYSIS, DESIGN, AND ARCHITECTURE
- Chapter 2 Bubbles and Lines—Useful Diagrams for Object-Oriented Analysis and Design
- Chapter 3 Improving Your Design—A Class-Type Architecture
- Chapter 4 Reusing Your Development Efforts—Object-Oriented Patterns
- Chapter 5 Development in the 90s and Beyond—Designing Distributed Object-Oriented Applications
- Part III OBJECT-ORIENTED CONSTRUCTION
- Part IV OBJECT-ORIENTED TESTING
- Part V CONCLUSION
- APPENDICES
- Index
Chapter 5 - Development in the 90s and Beyond—Designing Distributed Object-Oriented Applications
from Part II - OBJECT-ORIENTED ANALYSIS, DESIGN, AND ARCHITECTURE
Published online by Cambridge University Press: 07 September 2010
- Frontmatter
- Contents
- About the Author
- Foreword
- Preface
- Acknowledgments
- Part I INTRODUCTION TO BUILDING OBJECT APPLICATIONS
- Part II OBJECT-ORIENTED ANALYSIS, DESIGN, AND ARCHITECTURE
- Chapter 2 Bubbles and Lines—Useful Diagrams for Object-Oriented Analysis and Design
- Chapter 3 Improving Your Design—A Class-Type Architecture
- Chapter 4 Reusing Your Development Efforts—Object-Oriented Patterns
- Chapter 5 Development in the 90s and Beyond—Designing Distributed Object-Oriented Applications
- Part III OBJECT-ORIENTED CONSTRUCTION
- Part IV OBJECT-ORIENTED TESTING
- Part V CONCLUSION
- APPENDICES
- Index
Summary
What We'll Learn in This Chapter
The various trends and techniques in creating distributed applications.
How to distribute applications using client/server technology, taking both a two-tier and three-tier approach.
How to distribute the classes of your object-oriented application using traditional client/server approaches, object-oriented client/server (OOCS), and applets.
How to create applications using Common Object Request Broker Architecture (CORBA), a distributed object standard.
The architecture for application development is becoming more and more distributed. We're moving from the centralized mainframe approach popularized in the 1960s and 1970s through the client/server approach of the 1980s, into the distributed classes and distributed objects approaches of the 1990s. In this chapter we will compare and contrast these approaches, concentrating on object-oriented client/server design, a technique for distributing classes across a network of computers.
Over the past 15 years we have seen a general migration from highly centralized mainframe computers with dumb terminals to more and more decentralized information technologies. In Figure 5.1 we see how information technology is slowly evolving from mainframe technology to client/server technology to distributed classes and finally to distributed objects. In this chapter we will discuss the merits of all four of these technologies, concentrating on the reality of today and the near future: distributed classes and distributed objects.
- Type
- Chapter
- Information
- Building Object Applications that WorkYour Step-by-Step Handbook for Developing Robust Systems with Object Technology, pp. 139 - 168Publisher: Cambridge University PressPrint publication year: 1997
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